Handling Multiple Feedback Widgets
If your account has more than one feedback widget configured (e.g. separate projects for different products, apps, or sections of your site), you can target a specific one directly from the JavaScript SDK using its project_key.
Default behavior (no project_key)
project_key)Without a project_key, Userback automatically picks the best-matching widget for the current page based on each widget's targeting rules (URL match, user segment, etc.). This is the same behavior as a single-widget setup — most integrations don't need to do anything differently.
Targeting a specific widget
Pass project_key as the last argument to openForm() or showLauncher() to explicitly switch to and open a specific project's widget, regardless of which one would normally be auto-selected:
// Open the bug form for a specific project
Userback.openForm('bug', 'form', 'PROJECT_KEY_A');
// Show the launcher for a different project
Userback.showLauncher('PROJECT_KEY_B');You'll find each project's project_key in its dashboard URL app.userback.io/PROJECT_KEY/dashboard/ or under that project's settings.
Example:
document.querySelector('#billing-feedback-btn').addEventListener('click', () => {
// Open the general feedback form for the billing project
Userback.openForm('general', 'form', 'BILLING_PROJECT_KEY');
}
);
document.querySelector('#feedback-btn').addEventListener('click', () => {
// Open the general feedback form for the dashboard project
Userback.openForm('general', 'form', 'DASHBOARD_PROJECT_KEY');
});Each button opens the widget scoped to its own project — its own routing rules, form fields, and branding — without needing to reload the page or re-initialize the snippet.
Switching persists
Once you open or show a widget with a given project_key, that project becomes the active one for any subsequent openForm()/ showLauncher() call that omits project_key — so you don't need to pass it on every call once you've switched:
Case 1:
Userback.showLauncher('PROJECT_KEY_A'); // switches to and shows Project A
Userback.openForm('bug'); // still Project A, no need to repeat the keyCase 2:
Userback.openForm('bug', null, 'PROJECT_KEY_B'); // switches to Project B
Userback.hideLauncher(); // hides the launcher
Userback.showLauncher(); // shows the launcher for Project BNeed help? Visit the Help Center or use the chat bubble on this page to contact our support team.
Updated 44 minutes ago